Virtual Reality Room

(*The Virtual Reality Room is availble to SILS affiliated students, staff and faculty)

The Virtual Reality (VR) Room allows users to immerse themselves in a virtual world of their choosing to experience a real life technology like no other. The VR room includes

  • HTC Vive and Oculus Rift headsets to engage in captivating environments
  • Intuitive and natural touch controllers to enhance users' experiences
  • A wide variety of virutal environments (click here to view a few). Feel free to consult with the IT Help Desk Lab Assistant on other environments or games that may be available for downloading.

Email the SILS IT Help Desk at silshelp@unc.edu or stop by the desk in person to reserve the space for both entertainment and academic purposes. Come to the desk before your reservation to be given the key to the room. It is highly recommended for a user to be accompanied by another person while using the VR room. A tutorial of the room can be given by the Lab Assistant on duty when requested.

 

What is Virtual Reality?

Virtual Reality is a type of technology that allows a user to fully envelop themselves in digital reality and interact with 3D worlds. A user can experience unique environments that are expressly designed for human interaction, which greatly vary from our own physical environment. Users can engage in a variety of 3D environments from simulation and interactive games, to storytelling experiences.

 

What’s in the VR Room?

VR Room

 

Before starting your Virtual Reality experience, refer to the instructions wall (as pictured to the left) within the VR Room. Found on the wall are complete instructions on starting the VR application and properly using the headsets and controllers. Make sure proper adjustments have been made to the headsets before starting.

 

 

 

VR Room

The VR Room consists of two headsets that will give a user access to different digital realities of their choosing, each is labeled on the wall (pictured left). Corresponding touch controllers are located to the left of the headsets (refer to the instructions wall to choose the right controllers). To the right of the headsets is a monitor which allows the user to launch the VR application. This monitor also serves as a viewing method for others in the room that are not engaged with the headset. It is strongly advised for you to be accompanied while using the VR headset.